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Fallout 2 targeted shots
Fallout 2 targeted shots












fallout 2 targeted shots

The effect of the hit is determined by another roll, on the critical hit table. If a hit is successful, it may become a critical hit if it passes Critical Chance. File:CriticalChance.gifĬritical Hits are hits which cause extra damage, or other side effects. The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material. All trademarks and registered trademarks present in the image are proprietary to Game publisher. Fast Shot and Trigger Discipline use multipliers, meaning that the product of all bonuses and maluses of both traits are 0.96, resulting in an all-around loss if both traits are taken.This image comes from Fallout Mod or from websites created and owned by Game publisher or Game developer, who hold the copyright of Fallout Mod.Automatic weapons' fire rates are not affected by fire rate bonuses.Note that this trait will reduce maximum accuracy in V.A.T.S. accuracy by 20%, with energy weapons and guns.Īccuracy penalty can be completely negated by the Gunslinger and Commando perks, (0.8 x 1.25 = 1). This trait increases fire rate by 20% and reduces AP costs by 20%, but increases weapon spread and reduces V.A.T.S.

fallout 2 targeted shots

Its filename also says "AMDIDEXT" (apparently for "ambidextrous"), as though it could have been an opposite of the One Hander trait. In the demo, the Vault Boy image for this trait is used by the Small Guns skill. Adding two ranks of "Action boy" into the mix allows for 3 consecutive bursts from a heavy weapon. When combined with 10 Agility, "Bonus rate of Fire", "Sniper" and a turbo plasma rifle, it gives the player character 5 single-shot attacks per turn on average. Despite the description, in Fallout, it actually reduces the cost of all weapons, not just throwing and firearms. This trait reduces the Action Point cost of all throwing and firearm attacks by 1, but does not allow making Aimed Shots. 1 Fallout, Fallout 2 and Fallout Tactics.














Fallout 2 targeted shots